**Instructions**
The folders in the .rar file should explain where everything should go.
.bsp - cstrike/maps
.bmp - cstrike/overviews
.txt - cstrike/overviews
**Description**
Made a new map similar to dust2-2x2, though unlike dust2-2x2, it's 100% identical to dust2.
But slightly different, of course; changed it so you can go from "B1 Slope" through "Lower Dark" to "Middle" (instead of how it normally is, just through "Double Doors").
There is a door that prevents CTs from entering "Lower Dark" until 9.5 seconds have past, this is to give T a chance to get to "Catwalk" or "Lower Dark" at the same time as CT.
A bit hard to explain, but you'll see when you've fired up the map.
The buyzone has also been slightly expanded too, and the map contains the 40 original respawn points.
**Known bugs**
When you restart a round more than once in a row, the breakable door will not reset to 9.5 seconds, it will still continue to count down from the first round.
It takes 10 seconds for the door to reset.
PS! The countdown of the breakable door starts regardless of the freezetime, so do not have mp_freezetime above 2, because else the CT will be at Middle before T is.
**Thanks to**
Stojke from TWHL for helping me out with the entities, and TWHL themself for such a great community.