Hello, This is my first CS 1.6 map on the forum :-)
.
Edit :- edited the map and added some content
suggested by BlackSwordsman to improve it
also changed the map type.
.
Edit :-
1 - recreated the entire map to expand some areas
2 - modified the duct system for proper navigation
and accessibility to all the areas from one side
3 - added staircase for access
from lower room to upper room in T Spawn
4 - added side way which connects all areas
from the side as opposite to the ducts
5 - CT's now have a base and a roof
6 - added one more bridge to the either side
for quick access from one roof to other
7 - added ladders to both roofs that lead
to and from central area
8 - modified the crate position for bots
to take cover if fired from ducts or side door
9 - map now has a backstory (not really needed,
but I thought about putting something in text file)
10 - kept the bombsites as it is because
I wanted it to have that Rush and attack
type feel to it.
.
Notes for playing :-
1 - Do not engage the opposing team in assault from the front
take the side route that is more secure
2 - watch for corner while entering any new area