This is a proof of concept showing that custom animations and skeletons are now possible for Deadlock mods. The result is not perfect — the model may T-pose from time to time, and animations can break because they don’t share the same FPS, duration, frame counts, or aim matrices, which are currently impossible to match.
This mod is mainly intended to showcase the Neon Prime version of Geist in Deadlock using the current Deadlock shaders and gameplay.
You can try playing with the mod in a regular match, but this is very important: the model scale is smaller than Geist’s, and the animations do not match Geist’s hitboxes. If another player is using Geist, animations may behave strangely or speed up.
Play in matchmaking at your own risk.
Best use scenario is to play bot matches
