Overview
a map located on a airplane, in the air, due to its location, the map is composed in closed corridors.
Install.txt
Installing files for cs_airforceone
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(NOTE : If the following folders don't exist create them)
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Place the .BSP .NAV and .txt files into the following dir:
C:\Valve\Steam\SteamApps\yourname\condition zero\czero\maps
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Place the .WAV files into the following dir:
C:\Valve\Steam\SteamApps\yourname\condition zero\czero\sound\ambience
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Place the tga files into the following dir:
C:\Valve\Steam\SteamApps\yourname\condition zero\czero\gfx\env
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I strongly suggest you replace the default hostage skins in the Condition Zero they are incorrectly scaled and behave badly in narrow or confined spaces. The Gabor models are some of the best I've seen and fit well contextually and visually in most maps. The model files have been packaged seperately with a viewer for you to decide. Backup your hostage .mdl and .wav files before installing in case you want to revert back to them at a later stage.
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To replace the hostage skins and sound do the following :
Place the .mdl files into the following dir :
C:\Valve\Steam\SteamApps\yourname\condition zero\czero\models
The hostage .wav files go here :
C:\Valve\Steam\SteamApps\mikegoode\condition zero\czero\sound\hostage
You obviously must replace the hostage sound files otherwise you'll have female hostages with male voices. I have stretched the pitch of the original voices to make them slightly more female.
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Any suggestions email me. This map was based on and inspired by two movies - Airforce One and Executive Decision. Enjoy playing it.
It is by far the most difficult map I have ever created and requires a slightly different approach to normal CS maps. You will need to use tactics if your are a member of the CT group. Simply running in will get you killed. Use the ducts and flashbangs and synchronise your attack at the front and back of the plane.
As far as bots go I suggest you set "defer goals to humans" to ON. There are 2 hostage rescue points. One outside under the ramp - so the hostage will need to be pushed out the plane and another rescue point in the F117. You will find that Bots don't really know how to open the ramp. The 3 hostages are split into 2 groups. One is close to the back of the plane in the galley and the other 2 are locked in the boardroom. To open the boardroom door you will need to drop in from the ducts and walk over to the door.
A charge will be placed and the door will blow. I suggest you stand back a few meters.
There is a known problem with the occasional worldspawn error (with 8 players per side) - a player may die when he spawns. Unfortunately there is nothing I can do to fix this other than to reduce the player number to 7. So if you don't want to occasionally die through worldspawn then use 7 players per side rather than 8.
I initially tried to cram 10 players each side into the map but there just isnt physically enough space to allow 128 units info_player_ separation. In any event it would be a little unrealistic to have so many T's and CT's in a real hijacking.
All sounds and textures are based on the previously mentioned movies and in the case of the cockpit loops they are include real 747 airtraffic recordings.
Enjoy the game.
Regards
Rick O'Shay
(alanmichaelgoode@hotmail.com)
Official description
cs_airforceone - Terrorist hijacking
Mapping and Textures by:
Rick0Shay (alanmichaelgoode@hotmail.com)
Briefing:
Several Terrorists have managed to take over the US
presidents plane. As a member of special services you are sent to neutralise this threat to national security.
A small group of you are aboard a F117 stealth plane and have managed to fly in and dock under Airforce One without being detected.
You will enter via a single hatch under the plane and from there make your way through the lower cargo deck and take up positions below the main deck.
Counter-Terrorists: Locate and neutralise all terrorists aboard the presidents plane.
Rescue hostages by getting them to the cargo bay - open the ramp and hit the silk. You may have to push the hostages off the ramp. They may not be too keen on sky diving!
Terrorists: Prevent the Counter-Terrorists
from regaining control.
(Press FIRE to continue)