- Deathrun_seatemple
- By Skals
- With assistance from Stojke
About:
- Map has been made for less than 3 weeks
- It was very interesting to make this, and i have enjoyed helping Skals in any way i could
- Map is quite long and hard
- Contains lots of traps and obstacles
- Contains RANDOM events!!
- It will take some time to learn where to go xD
Technical data:
- Was made using seatemple.wad and a custom skals.wad
- Both wad files have been included into the BSP file
- The RMF file failed HLFix so it was compiled with out it
- The map was tested on LAN network with multiple players and showed no errors
- Maps Wpoly is well under 400!!
- Map optimization has been done and it will provide smooth game play on older PCs
- Full VIS / RAD have been performed and max_node_size has been set to 512.0
Special thanks to:
- Who ever made seatemple.wad :D (i think its a texture rip from sauerbraten)
- The mighty Atom / MuzzleFlash - For sharing his unlimited knowledge of the Gould Source Engine!
- Valve - For creating VHE :P
- We hope you will enjoy the map and have fun!