Readme
Roadkill! - Assasination
By NiNja_007 (aka Cheesemonster in tfc!)
(paul.murphy@ntlworld.com)
Overview by ParaBolt
Background:
Terrorists have located a local congressman
in a his small town and are blocking the only
way out! Due to recent legislations
announced by him, the terrorists have planned
an assasination attempt on his way out of town!
Counter-Terrorists:
Escort the VIP (By driving or on foot)
into the tunnel out of town.
Terrorists:
Block the roads and do anything to Eliminate
the VIP before he reaches inside the tunnel.
(Press FIRE to continue)
Details
Date : 28/12/2000
Authour : ninja_007 / cheesemonster
E-Mail : paul.murphy@ntlworld.com
Map Name : As_Roadkill
Map Type : Assasination map
thanks to : truck from cs_assault! :)
: architecture as some buildings
from cs_assault
: also from some prefabs from
http://prefabs.gamedesign.net/
: Stephen Bush for taking the time to
compile the map!
(networkproxy@netzero.net)
Made with : Worldcraft 2.1
Compiled with : Zoners Halflife Tools 2.4.2
Compile System : 550 Mhz CPU
: 256 Mb RAM
Fast Compile : 25 Minutes
Full Compile : 11 Hours!
Map Web Page : http://www.geocities.com/thesirclan/waypoint/map.htm
Other Stuff : If you might like the prefabs I mostly used in this map,
please e-mail me, or they might be in
http://prefabs.gamedesign.net/
under counterstrike prefabs.
Place this map into the cstrike/maps folder (cstrike is in your halflife folder)
and then run the game by choosing the map from the list of map in a LAN game or
in the command line type:
"hl.exe -game cstrike +maxplayers <X> +map as_roadkill"
<X> = Players in the game.