Hello and welcome to Deathrun-Icarus!
This is version 1.0 of the classic deathrun-icarus map! Since this, there have been more new releases to fix some issues with the map!
Here is the latest version, deathrun-icarus-fix3:
http://www.gamebanana.com/maps/163077
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- This map was made by me, Skals, with slight assistance from:
1. Muzzle Flash
2. Stojke
- This map took a couple weeks / months to make and was a fun project to take on.
- The map has a maximum of 1000 world polys in some areas.
- The map has small epoly usage.
- This map was tested on a 32 player server, worked perfectly, not a bug was found :)
- The map works very smooth and does not lag unless played on a bad computer or server.
- The map is basically a run and jump map where the terrorist activates one of 3 global traps, those traps are:
1. Global flash - for 3 seconds.
2. Sand rise - covers the entire 1st floor.
3. Strong wind - pushes the top floor in 3 directions over time.
- The WAD / Textures have been included into the BSP file during compilation.
- Have fun and enjoy!
(Video was made by TheDoricxDD, I do not own it nor did I make it).