Im a fan of Unreal Tournament GOTY and i always wanted to make dm_deck16 in CS1.6. So this is the Result. I created some new Textures and used some half-life oldscool Textures. I tries to make it visually nice, but also playable. So the peak wpoly are around 500 - 650. But most of the time they are around 300 - 400.
Also i added an 100 HP Crytal instead of the shildbelt in UT. This will work best with an "Endless Round" plugin for AMXX, to prevent round restarts. Also Longjump is added, a small trap, a teleport and gravity fields instead of buggy elevators :D
There are 25 Spawn on each side and spawnpoints are random placed over the map!
I mixed new Textures with oldscool HL Textures, sprites and models.
Hope you have fun with this map.
Special Thanks go to my german CS funserver clan New Generation 2010! Thanks for playtesting ^^
Just unzip all files to you're cstrike directory