Works as of City Never Sleeps (9/29/2026), if re-editing gameinfo.gi doesn't fix it let me know.
I was trying to brainstorm ideas for my first mod when I noticed that the new model for Vindicta (since the August 2025 update) has the toes clumped into one solid block like she didn't already use ~120,000 triangles and the other mod for this issue hasn't been updated. Fingers and toes clumped into a single mesh in newer games unnerve me a bit so that's what this mod is for.
This mod replaces those feet with one containing proper toes that match the originals proportions well enough (the originals get paper thin at the end which wouldn't look good with the toes separate). without increasing triangle count too much (should be ~600 tris above the base model).
The way the model was separated meant I had to redo the jiggle physics, so apologies if the hair clips into the clothes more often than it normally does, though the clothes clipping into itself is just how the model works, I might fix that in a separate mod.