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Stop guessing. Know when the Rejuvenator spawns, who took the bridge buffs and when the Rift and Urn are up. All on your HUD, and you can put every timer where you want it.
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FEATURES
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Timer Chat Ping
Click the Rejuvenator or Bridge Buff pill to send its current countdown to team chat. The message is filled in and sent for you, so it's one click and no typing. It only ever sends to team chat: if the chat is set to all chat, nothing is sent.
Rejuvenator Timer
Counts down every Rejuvenator phase (10:00, then 6:50, 5:50 and 4:50) with a progress bar, and shows Spawn when it's up. After a team takes it, a mini card counts down the 3:00 Rejuv buff. During the neutral camp windows (1:00, 4:00 and 7:00) the pill shows the camp timer instead.
Bridge Buff Tracker
A 5:00 bridge buff countdown. When a buff is picked up, the minimap glows in that buff's colour (Weapon, Spirit, Vitality or Movement) and a claim box shows which team took it, with its 2:40 timer.
Rift and Urn Cards
The Rift card estimates the next Unstable Rift and switches to the exact 20 second countdown when the warning shows. The Urn card follows the Urn schedule (10:00, then every 5:00).
Enemy Level Arrows NEW
Enemy heroes above you get an up arrow on their minimap icon, and enemies below you get a down arrow. Dead enemies show none.
Enemy Linger
When an enemy disappears from the minimap, a ? stays at their last known position for 5 seconds.
Settings Menu NEW
Click the gear in the bottom-right corner of the screen (when your cursor is free) to open the BUFF TIMER menu:
• MINIMAP: turn the round minimap border off and fade the whole minimap down to 20% opacity
• ENEMY MARKERS: arrow colours, and a switch for the ? marks
• CLAIM BOXES: ally and enemy claim colours
• BRIDGE BUFF GLOW: turn the glow off, set its strength (10-150%) and pick a colour for each buff
Every colour row opens a picker with presets, a colour strip, a hex box and a Brightness slider, so you can pick colours that work for colour blindness. Your settings are saved between games. RESET puts colours and the minimap look back to default and keeps your layout.
Move and Resize Everything NEW
Move and resize widgets (LAYOUT section of the menu) opens an edit box. You can do this in the hideout too.
• Drag the Bridge and Rejuv pills, the Rift and Urn cards and both claim boxes anywhere on screen
• Drag a white corner square to scale a widget from 50 to 200%
• Click the small arrows to put the icon or label on any side, or hide the icon on the pills
• Drag the minimap itself anywhere and resize it from 50 to 150%. Widgets you haven't moved follow it.
DONE saves, CANCEL or Esc throws the changes away, and RESET LAYOUT puts every widget and the minimap back where they started.
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INSTALLATION
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• Download pak98_dir.vpk
• Place it in: Deadlock\game\citadel\addons\pak98_dir.vpk
Note: fiddle around with the pak number. Sometimes a lower or higher number works better, depending on your other mods.
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COMPATIBILITY
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• Works in live matches, sandbox and demo review
• HUD overlay only. No game logic is modified.
• Settings are saved through a small page on GitHub Pages (hantu-raya.github.io/hpv2-store/bt/) that runs in the game's built-in browser. If it can't load, your settings still work for that session and just aren't saved.
⚠ CONFLICTS
This mod no longer ships hud.xml, so it now works alongside HUD mods that replace it. The only layout it replaces is hud_minimap.xml (the minimap):
• Mods that also replace panorama/layout/hud_minimap.xml will conflict, and only one will load
• Any other mod packed as pak98_dir.vpk will overwrite this one. Rename one of them to a free pak number.
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KNOWN BUGS (current version)
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• If you disconnect and reconnect, the timer will reset
• Spawn timing can be off by ~10 seconds
• Moving and resizing the minimap is new. If map pings or the zoomed minimap act strangely at a custom size, use RESET LAYOUT to put it back.
Next version will bring polish and bug fixes.
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CREDITS & CONTACT
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Inspired by DFN (Deadlock Fight Night)
If you have any problems DM me on Discord: aspick3416